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Digital Signal Processing: World Class Designs. a- _1 ?3 ~5 x( |9 P
By Kenton Williston! t& Z# U% _5 o2 X# m+ Q1 e
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Publisher: Newnes
$ |! Q" F) F# t( L7 iNumber Of Pages: 456
* N7 q% B% Y3 M, O: Q1 E& o- APublication Date: 2009-03-120 o5 n: j8 \# e7 b# e
ISBN-10 / ASIN: 1856176231
2 H) V. G: H/ g$ h& oISBN-13 / EAN: 9781856176231
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; V, Q/ K; o9 Q5 bProduct Description: : m, c$ ]! m8 H2 q2 a
( a2 D9 b8 M5 @' x: s& ~. W0 ~8 CAll the design and development inspiration and direction an digital engineer needs in one blockbuster book! Kenton Williston, author, columnist, and editor of DSP DesignLine has selected the very best digital signal processing design material from the Newnes portfolio and has compiled it into this volume. The result is a book covering the gamut of DSP design?from design fundamentals to optimized multimedia techniques?with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving DSP design problems and how to successfully apply theory to actual design tasks. The material has been selected for its timelessness as well as for its relevance to contemporary embedded design issues. - w& r: H" N: P
CONTENTS:. `# F# c, F) {5 S# y
Chapter 1 ADCs, DACs, and Sampling Theory. g; P5 R) O6 i/ e, T
Chapter 2 Digital Filters
3 ~6 F/ p' c( J8 i$ F8 DChapter 3 Frequency Domain Processing4 ]2 z2 T: u6 j
Chapter 4 Audio Coding9 M( p! b4 w; L
Chapter 5 Video Processing7 a" D& y, h7 G2 [5 K$ m% u
Chapter 6 Modulation ' f9 g/ Q! M" O2 Q+ \
Chapter 7 DSP Hardware Options& G% c9 z' l+ C' _, s
Chapter 8 DSP Processors and Fixed-Point Arithmetic9 f3 f/ h3 k% a" n$ _$ {% U3 V( d- o
Chapter 9 Code Optimization and Resource Partitioning
- Z: O+ m- Q3 RChapter 10 Testing and Debugging DSP Systems
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. }$ @. _6 H" v8 E$ ?+ o8 W*Hand-picked content selected by Kenton Williston, Editor of DSP DesignLine: b1 {- i/ a5 I4 C* T- t
*Proven best design practices for image, audio, and video processing: z' l: ]* }+ w2 S0 i
*Case histories and design examples get you off and running on your current project' N5 C# Q* M* m6 e
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